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3d gay game

5 min read

Hong Kong is hosting the largest LGBTQ cultural and sports event in the world. The participants are very grateful for the overall organization, the meaningful experiences and the community.

Despite the popular imagination that video games are the preserve of solitary nerds shooting 3D bad guys, there is actually a rich culture of independent developers dreaming up out-of-the-box interactive realities. Some of them are surprisingly queer-friendly.

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VA-11 Hall-A is a cyberpunk bartending simulator set in the fictional dystopia of Glitch City, where the player plays Jill, an acerbic twenty-something reflecting on her life choices. She serves drinks and listens to the troubles of a colorful parade of patrons over 19 days in-game.

The bartending part is fairly simple. There’s a limited menu and a simple control scheme that uses taps. The interesting part is how this mechanic ties into the story; making different drinks changes which story route the game takes, so there’s some choice-making here that might not be immediately apparent.

Venezuelan developer Sukeban Games is known for its blending of mechanics and storytelling, and the latest installment in this tradition is VA-11 Hall-A. The studio’s team is largely from the country, which has been suffering under an economic crisis that has led to widespread famine and shortages of medicine.

The game is set in the year 207X, and while it deals with some of the usual subjects found in Glitch City, such as corporate repression and fascist government control, it’s more interested in questions of survival and labor. The game also has a strong LGBQT presence and portrays its characters in a less violent and oppressive way than other games of a similar nature.

See also  Gay games narrative

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Night in the Woods has a lot of punch for a game without jump scares, resource scarcity or dreadful meta experiments. The 2017 indie darling is the story of Mae Borowski. She’s a 20 year old college dropout returning to her dying hometown, Possum Springs, to reconnect with friends from her youth. There are some changes in Possum Springs. The coal industry has collapsed and many secrets have been buried.

Night in the Woods’ anthropomorphic characters embrace a youthful frivolity which might not appeal older players. The dialogue occasionally veers into slang and jokes that might be out of place in most other modern games, but the personalities of the crew are so well-established it’s easy to forgive this. Mae’s pesky wit, her best friend Bea’s biting cynicism, and Angus’ gentle deadpan make them easy to connect with and understand.

The main story arc is a coming-of-age trojan horse that ambushes the player with themes of faith, community, class struggle, and systemic injustice. The game is fucked up in some wild places, such as existential horror, the nature and purpose of God, or the feeling of life not being worth living. However, it spends the majority of its time establishing character relationships and quiet moments of friendliness between a small group of people who are struggling to make their worlds sense.

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2064: Read Only Memories, the brainchild of GaymerX’s team, is a cyberpunk adventure with point-and-click gameplay set in Neo San Francisco. Inspired by Gabriel Knight: Sins of the Father and Snatcher, it blends retrofuturism with a deep mature narrative and gameplay challenges in interactive pixel scenes that become more complex as you investigate. The game doesn’t shy away from its queer identity. It has several gay characters as well as a subplot about people who have turned into genetic hybrids. It never uses that aspect for cheap humor or to slap you in the face. Instead, it lets its quirkiness come across as natural and charming.

See also  Indie gay game

Turing, the first sapient Relationship Organizational manager (ROM), helps a journalist find a missing friend. Turing is unique because he has the ability to choose and act on his own. As you put your journalisting skills to work, there are red herrings and twists and turns, and like any good mystery, a bigger threat then you might think at first.

This is a great example of an indie game that feels fully fleshed out in every way. The colourful world and narrative, as well as the gameplay and multiple endings, make this game worth your time. Update 2064: INTEGRAL for 2017 brings a cleaner font (including a great performance from the robot), new voice acting, an expanded script, and a playable Epilogue chapter.

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An occultist who is down on his luck is hired by a Space X project to stop an asteroid from crashing into Earth. It turns out to be a huge artifact that was created during a war of dimensions in Noachian time. It causes people to dismember family members and broadcasts psychic material. Despite its bleak premise, the book manages to avoid being too heavy-handed. Its world-building is less complex than Doug Dandridge Empires at War. However, this may work to the book’s advantage depending on your tastes. Annette is an incredibly powerful character that bridges The Nameless to George’s earlier works (many images feel like a callback to Gog), and gives the protagonist of the book agency. She also provides a moment of reprieve for both the reader and the protagonist.

See also  Animated gay games

The Nameless has a great narrator who makes the story incredibly captivating. While some of the characters are somewhat underdeveloped, their development progresses throughout the story, leading to a satisfying conclusion.

The Nameless (Spanish: Los sin nombre; Catalan: Els sense nom) is a 1999 Spanish horror film directed by Jaume Balaguero in his directorial debut. The film had its premiere at the Sitges Film Festival, in October of 1999. It was a huge commercial success. Filmax distributed the film theatrically and it was released on video directly in 2005. In Spain, the film was a commercial and critical success. It won the Melies d’Or award at the International Festivals Federation. The film was nominated for an European Film Award.

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